No matter what your experience level, creating a UX portfolio can be a daunting task. When working on your portfolio, do you find yourself thinking, "What are hiring managers looking for anyway?" And how do you handle that tricky NDA issue? How many projects should you include? How do you represent your portion of the design? What if you don't have much experience? How do you put together a UX portfolio when you have dabbled in UX, but currently have some other title?
In this month's meeting, industry leaders from the UX community will participate in a panel discussion will answer these burning questions and more. The experts will talk about what they are looking for in UX portfolios, how they want job candidates to talk about their work, and what it takes to persuade them to interview or hire a candidate based on their portfolio.
Briana Como, Lead UX Designer, 3M Design, has designed native apps, websites, applications, and data visualizations for a wide variety of industries and users; with a focus on goal-directed design and cross-discipline collaboration.
Susan Ramlet, IT Manager, User Experience Design, Medtronic, has over 20 years of experience in technology design, consultation and leadership and is passionate about making technology easier.
Alison Beattie, Director of Product Design, Target, is interested in making digital experience better for humans. She leads teams creating the future of Target's mobile apps and registry products.
Zack Naylor, Co-Founder and CEO, Aurelius, has been working as a design and product person for over 10 years across startups and Fortune 500 companies helping people use customer research and feedback to make better products and features.Fred Beecher, Director of User Experience and Design, The Nerdery , is a longtime contributor and leader in the UX community, known primarily for his innovative work on design process, prototyping, and design education.
Tate Leyba, Director of UX & Design, GoKart Labs, is inspired by the place where art + technology meet and is fascinated by how humans and technology interact. Loves to create things, by applying human-centered design to problem solving, in a collaborative environment.
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